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= =    **New World, New Spaces** @steve_collis [|www.happysteve.com]
 * The metaphor of 'space', the internet as the Wild Wild Web.**

[|hsconline.JPG] [|quest.JPG] [|primary_forum.JPG] ...how is this a game changer?
 * Online space as information rich, making the teacher...? Redundant?**

**Online space as a 'stage', students as publishers.** Start at www.realaudienceproject.com and click on the links to visit our specific grassroots publishing spaces. - be sure to include [] (17,000 visitors), - [] (7 year olds writing war poetry), - [] (Print books by students. You can buy them online and they arrive in the post!), - and [] - our online radio station / podcast.

Resources for teachers on these projects: http://realaudienceproject.wikispaces.com ...how is this a game changer?

YouTube Tour of our original virtual island. We now run a second island with 'Open Sim', and are currently inducting Primary students as leaders. ...how is this a game changer?
 * 3D Virtual Spaces:**

[|The Sydney Centre for Innovation in Learning], which has no 'front', but lots of nooks, and accommodates 100 students with 4 teachers working as troubleshooters. The students select their own path through the curriculum. Visit the almost replica of the building in Jokaydia Contact learn@scil.nsw.edu.au to organise a visit.
 * Physical Spaces:**

7 Spaces of technology in the school environment – Ewan McIntosh []

...how is this a game changer?

 ** Spaces ** have possibilities and constraints.

 ** Spaces ** come with baggage.

 A ** space ** ’s baggage is overwhelming.

 New ** spaces ** let you reset the baggage.  Recruit, empower, celebrate.